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UX Designer - game engine

Your role within our Kingdom
Define the best UX strategy for our game engine editor based on user workflow study, interview and observation. Conceptualize original ideas that bring simplicity and user friendliness to complex user flows. Present and defend designs to teams and stakeholders Inside the Development team, passionately establish and promote a user-centric design approach. Facilitate the exploration of best practices and standards from a usability design point of view. Help our developers and product owners to execute all UX design deliverables from concept, exploration, research to interaction and visual design.
Skills to create Thrills
Experience with game engine tools (Unity, Unreal Editor, etc.. ) Experience working embedded in a development team Ability to create concepts at varying levels of fidelity as part of a well rounded set of visual communication skills. Strong focus on the end users and understanding of standard UCD methodologies. Ability to create wireframes, rapid prototypes as well as layout design components Strong working knowledge of the standard tools like Sketch, InVision, Axure or other design or prototyping tools Confident with user interface design patterns Experience working with complex desktop applications for specialized users.
Tasty bonus skills
Experience working with DCC applications such as 3dsMax, Maya, Blender, etc. Knowledge working with design systems and style guides will be a bonus



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